Trade Secrets: Harvey Smith & Raphael Colantonio

Our stealth interview series kicks off with Arkane Studios’ Harvey Smith and Raphael Colantonio. Read their thoughts on the future of the stealth genre here!

[one_third]Our stealth interview series kicks off with Arkane Studios’ Harvey Smith and Raphael Colantonio. Read their thoughts on the future of the stealth genre here![/one_third]

Trade Secrets: The Stealth Interview Series

We speak to the most prominent triple-A and indie stealth developers of 2012 to shed light on the state of the sneak-’em-up and the future of stealth gameplay.

[one_third]We speak to the most prominent triple-A and indie stealth developers of 2012 to shed light on the state of the sneak-’em-up and the future of stealth gameplay.[/one_third]

A Night On The Ghost Town

Call of Duty 4: Modern Warfare goes back to the distant past of 1996 to explore a heart-pounding faux stealth sequence in the abandoned city of Pripyat.

[one_third]Call of Duty 4: Modern Warfare goes back to the distant past of 1996 to explore a heart-pounding faux stealth sequence in the abandoned city of Pripyat.[/one_third]

Look Skyward, So That I Might Sneak By

Though The Legend of Zelda: Skyward Sword’s stealth section technically asks Link to remain out of sight, he can only do so by following a pre-determined path…

[one_third]Though The Legend of Zelda: Skyward Sword’s stealth section technically asks Link to remain out of sight, he can only do so by following a pre-determined path…[/one_third]